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Post by Tartarus on Nov 3, 2013 23:01:05 GMT 10
I guess I'll post my Samurai deck for everyone's perusal.
Creatures: Devoted Retainer x3 Isamaru, Hound of Konda x2 Konda's Hatamoto x4 Brothers Yamazaki x4 Kitsune Blademaster x2 Masako the Humorless x2 Nagao, Bound by Homor x1 Iizuka the Ruthless x2 Godo, Bandit Warlord x1 Takeno, Samurai General x1 Konda, Lord of Eiganjo x1
Spells: Disenchant x2 Intimidation Bolt x3 Oblivion Ring x3 Master Warcraft x3
Artifacts: Konda's Banner x1 Honor-Worn Shaku x3 Kusari-Gama x1 Oathkeeper, Takeno's Daisho x2 Tenza, godo's Maul Tatsumasa, the Dragon' x1s Fang x1
Land: Clifftop Retreat x4 Mountain x8 Plains x8
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Post by Zaxinou on Nov 4, 2013 7:31:31 GMT 10
Love the samurai theme. How many blocks ago is that set? And you only run 20 land?
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Post by Tartarus on Nov 4, 2013 10:10:30 GMT 10
I believe it was about 16 blocks ago, about 32 sets separate Theros and Saviors of Kamigawa, non-inclusive.
No need to run more than 20 land as I have honor-Worn shaku which, combined with the large number of Legendary permanents in the deck (I can have max 13 out at any one time), provides me with ample mana. The main problem with the deck is getting mana early enough to not instantly lose.
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Post by Zaxinou on Nov 4, 2013 10:12:17 GMT 10
So I could run less land because I have two Sylvan Caryatid?
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Post by Tartarus on Nov 4, 2013 10:20:38 GMT 10
Perhaps, you could also run Caravan Vigil to go get more lands (very useful early game). The reason Honor-worn Shaku is beneficial in that way is because I can use legendary permanents to untap it, thus providing another mana. Sylvan Caryatid only taps for one and while that is a good ability, having only two makes it unreliable seeing as it's impact is greatest early game. However, if you ran 4 Caravan vigils, you could run less land as they go search for a land. That being said, you may want more land anyway depending on the deck. The only way to find out is to play the deck many times and if you consistently have too much mana and not enough spells to cast, that is a sign that you have too many lands, the opposite is also true. Remember, it is ideal to have exactly 60 cards in your deck as that maximises the mathematical likelihood of drawing any given card, so you don't want too many lands taking up draws and taking up slots for useful cards.
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Post by Zaxinou on Nov 4, 2013 10:27:03 GMT 10
I could just run Elvish Mystic. But I find people just kill those. So the hexproof on Sylvan Caryatid is good. Another good card is Lay of the Land.
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masamune
lvl 1 Member
I have made 3 posts
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I joined December 2013
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Post by masamune on Dec 18, 2013 0:40:05 GMT 10
i have a similar deck but with multiple of each legend and a lovely artifact card called 'Mirror Gallery' which allows me to play more than one Legend, Several Kondas and Takenos is extremely overkill rofl
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Post by Tartarus on Dec 18, 2013 8:59:57 GMT 10
I have considered it before, but honestly, i will never get to play them all. Generally how it goes down is: 6-7th turn - Godo, get tatsumasa. next turn, equip tatsumasa, play Master warcraft and kill my opponent with my 2 attack phases that includes at least 1 8/8 thanks to tatsumasa.
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